Uses of Class
eu.svjatoslav.aukio.e3d.gui.humaninput.KeyboardFocusStack
Packages that use KeyboardFocusStack
Package
Description
Graphical user interface components for the Aukio 3D engine.
Provides input device tracking (keyboard, mouse) and event forwarding to virtual components.
Rasterization-based real-time software renderer for the Aukio 3D engine.
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Uses of KeyboardFocusStack in eu.svjatoslav.aukio.e3d.gui
Methods in eu.svjatoslav.aukio.e3d.gui that return KeyboardFocusStackModifier and TypeMethodDescriptionViewPanel.getKeyboardFocusStack()Returns the keyboard focus stack, which manages which component receives keyboard input.Methods in eu.svjatoslav.aukio.e3d.gui with parameters of type KeyboardFocusStackModifier and TypeMethodDescriptionbooleanGuiComponent.mouseClicked(int button, double textureU, double textureV, KeyboardFocusStack focusStack) -
Uses of KeyboardFocusStack in eu.svjatoslav.aukio.e3d.gui.humaninput
Methods in eu.svjatoslav.aukio.e3d.gui.humaninput with parameters of type KeyboardFocusStackModifier and TypeMethodDescriptiondefault booleanMouseInteractionController.mouseClicked(int button, double textureU, double textureV, KeyboardFocusStack focusStack) Called when mouse is clicked on component, additionally carrying the keyboard focus stack of the dispatching view. -
Uses of KeyboardFocusStack in eu.svjatoslav.aukio.e3d.renderer.raster
Methods in eu.svjatoslav.aukio.e3d.renderer.raster with parameters of type KeyboardFocusStackModifier and TypeMethodDescriptionbooleanRenderingContext.handlePossibleComponentMouseEvent(KeyboardFocusStack focusStack) Handles mouse events for components and returns whether a view repaint is needed.