Fifth - language

Table of Contents

1. Fifth source format

Fifth uses a different character table and codes than ASCII (still almost similar). I call it FSCII (Fifth Standard Code for Information Interchange) for example space character is not 32 but 255 instead. I plan to use mainly HEX numbers, and create new characters to represent numeric values. So typical nemric characters "0123…" is treated like ordinary letters.

1.1. FSCII

DEC HEX function
0 - 15 0 - F HEX numbers
252 FC backspace
253 FD tabulator (TAB)
254 FE carriage return (CR)
255 FF space
else   ordinary characters, same as in ASCII.

2. Fifth commands

2.1. Compilation & miscellaneous

2.1.1. init ( – )

Description
First module, control is passed to on startup. Contains initialization routines. Also it is the last core module. All new modules on top of it comes as result of executing external source files.

2.1.2. head <name> ( – )

Description
Compiles new dictionary entry without specifying new module type.
Example
head myentry

2.1.3. : <name> ( – )

Description
Creates new code module.

2.1.4. ; ( – )

Description
Ends module (immideate).
Example
: hello ." hi there" ;

2.1.5. const <name> ( n – )

Description
Defines new constant.
Example
2147483647 const max

2.1.6. :i <name> ( – )

Description
Same as : but this module will be executed immideately even in compile mode.
Example
:i ( 41 scan ;

2.1.7. create <name> ( – )

Description
Same as head, but specify module type as data.
Example
create LotoResults 5 , 13 , 52 , 12 , 11 , 3 ,

2.1.8. allot ( n – )

Description
Allocate n bytes in dictionary.
Example
create MyArray 100 allot

2.1.9. " <string>" ( – )

Description
Compile string and its size into core.
Example
create Mystring " This is it's contects"

2.1.10. str <name> <string>" ( – )

Description
Just shorter way for defining strings.
Example
str Mystring This is it's contenc"

2.1.11. var <name> ( – )

Description
Define new 32 bit variable.
Example
var result

2.1.12. ' <module> ( – n )

Description
Return memory address of given entry.
Example
' init

2.1.13. forget <name> ( – )

Description
Erases from RAM given entry and all entries what was defined after it.
Example
forget myprog

2.1.14. [ ( – )

Description
Set interpret mode (immideate).

2.1.15. ] ( n – )

Description
Set compile mode and compile top stack element in as literal. Together [ .... ] combination provides good way to compute some values only once, at compile time, rather than every time while program is running.
Example
: calculate - [ 4 MyConst1 + MyConst2 * ] ;

2.1.16. defer <name> ( – )

Description
Creates new module, with jump instruction. Later address where to jump can be modified by is command. This provides method of forward referencing. So you can use modules what not yet exist.

2.1.17. is ( address1 address2 – )

Description
address1 - where to jump, address2 - address of module created by defer command.
Example
defer dispver
: run dispver ." running ..." ;
       ... whatever ...
: (dispver ." Version 9.99 " ;
' (dispver ' dispver is

Now if I type "run" on the screen appears:

Version 9.99 running ...

2.1.18. asc <char> ( – )

Description
Reads char ascii code and treats it as literal (immideate).
Example
: BreakLine 30 do asc - emit loop ;

same as:

: BreakLine 30 do    45 emit loop ;

2.1.19. dyninc ( handle – )

Description
Execute code in dynamic memory handle. Automatically deallocates it when done.

2.1.20. include ( filenumber – )

Description
Execute code in specified file.

2.1.21. words ( – )

Description
Display existing blocks in core.

2.1.22. bye ( – )

Description
Exit from Fifth.

2.1.23. fkey ( – c )

Description
Read one byte from input stream.

2.1.24. sadd ( c addr – )

Description
Add one byte c to string located at addr and updates string length.

2.1.25. scan ( c – )

Description
Read input stream and store it to pad until it finds c. It ignores all c bytes until it finds any non c byte. Is useful for breaking text lines into words.
Example
       c  is:  "
input stream:  """"This is test !"aoeu idh
       result:  This is test !

2.1.26. skey ( – c )

Description
So called safe fkey. Reads data from input stream but converts characters with ASCII codes: 9 13 10 to spaces.

2.1.27. str=str? ( adr1 adr2 – result )

Description
Compares string at adr1 with string at adr2, returns true flag if they are equal or false if they are not. true = -1, false = 0.

2.1.28. find ( – addr )

Description
Searches whole dictionary for word in pad. If found, returns its address, if not, returns 0.

2.1.29. execute ( – )

Description
Execute word located in pad. Depending on mode.

2.1.30. dta ( addr – DataAddr )

Description
Calculates address of dictionary entry data area, from entry point.

2.1.31. 2num ( – num result )

Description
Attempt to convert string located in pad into numeric value. If succeed returns number and true as result. If not, returns whatever and false as result.

2.1.32. dadd ( addr length – )

Description
Add to dictionary data located at addr, with specified length.

2.1.33. lit ( n – )

Description
Act with number depending on mode. When interpreting, leaves it in stack.

2.1.34. incmod ( addr – )

Description
Add to dictionary data located at addr*+1, length is taken from *addr.

2.1.35. here ( – n )

Description
Return h contents.

2.1.36. mode ( var, 8 bit )

Description
Holds input stream parser operation mode. 0 = interpreting, 1 = compiling.

2.1.37. pad ( var, 128 bytes )

Description
Holds temporary strings.

2.1.38. h ( var, 32 bit )

Description
Pointer to free byte in memory, always at the end of the dictionary. Each time when something is stored by c, command, pointer is increased.

2.1.39. lp ( var, 32 bit )

Description
Pointer to last dictionary word. Each time when new word is compiled or erased by forget, this pointer is updated.

2.1.40. modulechk ( Dstr<filename> – )

Description
Check if module is loaded, if not immideately load it.

2.1.41. ne ( entrydata entrytype – )

Description
Compile new dictionary entry. Its name must be in pad.

2.2. Conditionals & control flow

2.2.1. if ( flag – )

Description
if 1.. else 2.. then or if 1.. then construction. Conditional execution (immideate). Performs "1.." if flag was true, elseway performs "2.." if exist. Execution continues after word then.
Example
1 if ." nonzero" else ." zero" then

2.2.2. >= ( n1 n2 – result )

Description
True if (n1 = n2) or (n1 > n2).
Example
5 3 >= if ." first number is greater or equal" then

2.2.3. <= ( n1 n2 – result )

Description
True if (n1 = n2) or (n1 < n2).

2.2.4. = ( n1 n2 – result )

Description
True if n1 = n2.

2.2.5. do ( count – )

Description
do .. loop construction (immideate). Performs ".." count times. In every step count is decreased until it is 0.
Example
: test 5 do i .d loop ;

result: 4 3 2 1 0

2.2.6. doexit ( – )

Description
Exit from do .. loop.

2.2.7. for ( count top – )

Description
for .. loop construction (immideate). Performs ".." (top - count) times. In every step count is increased until it reaches top.
Example
: test 4 10 for i .d loop ;

result: 4 5 6 7 8 9

2.2.8. forexit ( – )

Description
Exit from for .. loop.

2.2.9. until ( – )

Description
until .. loop construction (immideate). Performs ".." until flag become true. False by default. Top of return stack holds flag.

2.2.10. done ( – )

Description
Exit from until .. loop.

2.3. Disk & file access

2.3.1. diskload ( FromDisk ToMem amount – )

Description
Load specified amount of bytes from disk into memory.

2.3.2. disksave ( FromMem ToDisk amount – )

Description
Save specified amount of bytes from memory into disk.

2.3.3. format ( – )

Description
Erase all files.

2.3.4. fsDfilesize@ ( handle – size )

Description
Return size of opened file.

2.3.5. fsDcurloc@ ( handle – location )

Description
Return current location in file.

2.3.6. fsDupdated@ ( handle – updated? )

Description
Return true if file was updated, ie. write operations occurred.

2.3.7. fssave ( FromMem DestFileHandle amount – )

Description
Save data to file.

2.3.8. fsload ( SrcFileHandle ToMem amount – )

Description
Load data from file.

2.3.9. fseof ( handle – bytesLeft )

Description
Return amount of bytes left till end of file. Useful before read operation.

2.3.10. fsls ( – )

Description
List all files and lists (directories, folders) in current path.

2.3.11. fslsr ( – )

Description
Same as fsls but recursively scans also sub lists.

2.3.12. fscl ( DynStrHand – )

Description
Change list (path).

2.3.13. fscreate ( DynStrHand – DescPnt )

Description
Create new file or list. Can create multiple lists at once.
Example

When creating:

"\listGAMES\listSTRATEGY\listSIMWORLD\5th-runme"

and only \listGAMES\ already exist, then listSTRATEGY and listSIMWORLD lists will be created, and empty file 5th-runme placed in there.

2.3.14. fsDsave ( DynHand<data> DynStrHand<filename> – )

Description
Create new file and save all data from dynamic memory block to it.

2.3.15. fsDload ( DynStr<SrcFileName> DynHand<DataDest> – )

Description
Load whole file into dynamic memory block.

2.3.16. fsDloadnew ( DynStr<SrcFileName> – DynHand<DataDest> )

Description
Load whole file into new dynamic memory block.

2.4. Dynamic memory

2.4.1. dynal ( size – handle )

Description
Allocate dynamic memory block and return its handle.

2.4.2. dynde ( handle – )

Description
Deallocate dynamic memory block.

2.4.3. dynp ( handle – addr )

Description
Returns pointer to memory where dynamic block data begins.

2.4.4. dyns ( handle – size )

Description
Returns size of dynamic block.

2.4.5. dynresize ( NewSize handle – )

Description
Nondestructively resize dynamic block.

2.4.6. dync@ ( addr handle )

Description
Read one byte from dynamic block.

2.4.7. dync! ( byte addr dynhandle )

Description
Write one byte to dynamic block.

2.4.8. dyn@ ( addr handle )

Description
Read 32 bit number from dynamic block. Address will specify which number, not byte.

2.4.9. dyn! ( 32BitNum addr dynhandle )

Description
Write 32 bit number to dynamic block. Address will specify which number, not byte.

2.4.10. dyncon ( size "name" – )

Description
Allocate dynamic block with specified size, and create constant holding its handle.
Example
100 dyncon MyNewBlock

2.4.11. dyn. ( handle – )

Description
Write content of dynamic memory block to screen.

2.5. Graphics and text

2.5.1. . ( n – )

Description
Print number on screen.

2.5.2. d. ( n – )

Description
Print number on screen in decimal.

2.5.3. ? ( addr – )

Description
Print 32 bit value located at addr.

2.5.4. ." <string>" ( – )

Description
Print string into screen. Immideately compiles.
Example
: greeting ." Hello, World" ;

2.5.5. tab. ( – )

Description
Print tabulator.

2.5.6. calccol ( b g r – c )

Description
Calculate color what best matches given Blue Green & Red values. Values must be in range 0 - 255.

2.5.7. imgalloc ( xsize ysize – imgbuf )

Description
Allocate image buffer for specified size.

2.5.8. imgsize ( imgbuf – )

Description
Print on the screen X & Y size of image buffer.

2.5.9. point ( x y imgbuf – addr )

Description
Returns memory address for specified pixel.

2.5.10. pset ( color x y imgbuf – )

Description
Set graphic point.

2.5.11. boxf ( x1 x2 y1 y2 imgbuf color – )

Description
Draw filled box.

2.5.12. cls ( imgbuf – )

Description
Clear image buffer.

2.5.13. setpal ( b g r color – )

Description
Set palette value for specified color. Values must be in range 0 - 63.

2.5.14. putchar ( char color x y imgbuf – )

Description
Put graphic character in imagebuffer to specified (x & y) location.

2.5.15. scroll ( x y imgbuf – )

Description
Scroll in imgbuf.

2.5.16. scrollf ( color x y screen – )

Description
Scroll and fill empty space with given color.

2.5.17. at! ( x y – )

Description
Set cursor location.

2.5.18. curc! ( color – )

Description
Set text color.

2.5.19. curb! ( color – )

Description
Set background color.

2.5.20. colnorm ( – )

Description
Set text color to normal.

2.5.21. colneg ( – )

Description
Set text color to negative (selected).

2.5.22. dyntype ( dynhandle – )

Description
Display content of dynamic memory on screen.

2.5.23. fsdisp ( file – )

Description
Clear screen, display file, and wait for key.

2.5.24. type ( addr length – )

Description
Types on the screen string, from memory at addr and specified length.

2.5.25. write ( addr – )

Description
Types on the screen string, from memory at addr*+1, length is taken from *addr.

2.5.26. screen ( const, 32 bit )

Description
Holds handle of screen buffer.

2.5.27. copyscreen ( SrcImgHandle DestImgHandle – )

Description
Copy content of source image to destination image. Source and destination images must have same size.

2.6. Math, memory & stack manipulation

2.6.1. off ( n – )

Description
Writes 0 to given address, good for zeroing variable.
Example
MyVariable off

2.6.2. on ( n – )

Description
Writes -1 (true flag) to given address.
Example
MyVariable on

2.6.3. 2dup ( n1 n2 – n1 n2 n1 n2 )

2.6.4. 2drop ( n1 n2 – )

2.6.5. nip ( n1 n2 – n2 )

2.6.6. neg ( n1 – -n1 )

2.6.7. bit@ ( n bit – result )

Description
Return specified bit from n.
Example
38 2 bit@

result will be 1

2.6.8. to32bit ( n1 n2 n3 n4 – n32 )

Description
Treat 4 last stack elements as bytes and unite them into 32 bit double word. Most significant byte on top.
Example
12 76 23 11 to32bit

result: 186076172

2.6.9. to8bit ( n32 – n1 n2 n3 n4 )

Description
Break 32 bit number into 4 bytes. Useful if you need to send 32 bit numbers though 8 bit COM port.
Example
186076172 to8bit

result: 12 76 23 11

2.6.10. mod ( n1 n2 – reminder )

Description
Divide n1 by n2 and returns reminder.
Example
12 5 mod

result: 2

2.6.11. bound ( low n high – n )

Description
Check if n is in given bounds (upper and lower bounds are both inclusive). If n if outside of bounds, increase or decrease its value accordingly to stay within bounds.
Examples
5 80 15 bound

result: 15

5 10 15 bound

result: 10

5 -10 15 bound

result: 5

2.6.12. bound? ( low n high – result )

Description
Returns true if n is in the given bounds. Upper and lower bounds are both inclusive.

2.6.13. tab ( col – spaces )

Description
Calculate amount of spaces to add to reach next tabulation from given column.

2.6.14. count ( addr – addr+1 n )

Description
Useful for returning bytes from constantly incareasing address. Module type is nice example.

2.6.15. c, ( n – )

Description
Store one byte at memory specified by h. And incarease h by 1.

2.6.16. , ( n – )

Description
Store 32 bit number at memory specified by h. And incarease h by 4.

2.6.17. cmove ( addr1 addr2 n – )

Description
Copy n amount of bytes from memory at addr1 to memory at addr2.

2.6.18. rnd ( limit – result )

Description
Generates random number in range 0 to limit - 1.

2.6.19. abs ( n – |n| )

2.7. Dynamic & static strings

Fifth supports both static and dynamic strings. Static strings must have predefined space reserved, and string mustn't exceed this length. They manipulation is faster. But they use more memory. Static string memory address is used to refer to the string.

Dynamic strings can have at any time length form 0 to 0FFh, They take up only memory they currently need. They are held in dynamic memory blocks, so dynamic block handle is used to refer to this string.

Both types of strings are stored in the way, where first (0th) byte holds current string length, following bytes are string itself.

2.7.1. Dstral ( – handle )

Description
Allocate new dynamic string.

2.7.2. Dstrlen ( handle – length )

Description
Return string length.

2.7.3. c+Dstr ( chr handle – )

Description
Add one byte to end of the string.

2.7.4. c+lDstr ( chr handle – )

Description
Add one byte to left side (beginning) of the string.

2.7.5. Dstr. ( handle – )

Description
Write content of string into screen.

2.7.6. Dstrsure ( size Dstr – )

Description
Makes sure that at least requested size (amount of characters) is allocated for given dynamic string.

2.7.7. Dstr2str ( handle address – )

Description
Copy dynamic string into static memory space.

2.7.8. str2Dstr ( address handle – )

Description
Copy static string into dynamic string.

2.7.9. Dstr+str ( Dstr addr – )

Description
Add content of dynamic string to static string.

2.7.10. D" any string" ( – Dstr )

Description
Moves specified string into dynamic string called defDstr.

2.7.11. D> any_string ( – Dstr )

Description
Moves specified string into dynamic string called defDstr. Space marks end of string!

2.7.12. D>2 any_string ( – Dstr )

Description
Moves specified string into dynamic string called defDstr2. Space marks end of string!

2.7.13. Dstr+Dstr ( Dstr1 Dstr2 – )

Description
Adds Dstr1 to Dstr2 and places result into Dstr2.

2.7.14. Dstrclear ( Dstr – )

Description
Clears content of dynamic string.

2.7.15. Dstr2Dstr ( Dstr1 Dstr2 – )

Description
Moves Dstr1 to Dstr2.

2.7.16. Dstr ( data" name – )

Description
Creates new dynamic string and moves specified data into it. Then creates new constant with given name holding created dynamic string handle.
Example
Dstr Hello, my name is Sven!" message      \ creates it
message Dstr.                              \ tests it

2.7.17. Dstrlscan ( char Dstr – loc )

Description
Searches dynamic string for char, from left to right, returns first found char location in string, or 0, if not found.

2.7.18. Dstrrscan ( char Dstr – loc )

Description
Searches dynamic string for char, from right to left, returns first found char location in string, or 0, if not found.

2.7.19. Dstrlscane ( char Dstr – loc )

Description
Same as Dstrlscan but returns string length+1 as location.

2.7.20. Dstrleft ( amo Dstr – )

Description
Only specified amount of characters from left remains in dynamic string. ie. cut right part out.

2.7.21. Dstrright ( amo Dstr – )

Description
Only specified amount of characters from right remains in dynamic string. ie. cut left part out.

2.7.22. Dstrcutl ( amo Dstr – )

Description
Cut specified amount of characters from left of dynamic string out.

2.7.23. Dstrsp ( char Dstr1 Dstr2 – )

Description
Separate dynamic string in Dstr1 into two parts, using char as separator. First part will be stored in Dstr2, second part in Dstr1.
Example
asc \                               \ ..separator
D> listF\listLIB\5TH_DRVMOUSE       \ ..separate from
defDstr2                            \ ..place result in
Dstrsp              \ separation command
defDstr Dstr.       \ will be: listLIB\5TH_DRVMOUSE
defDstr2 Dstr.      \ will be: listF

2.7.24. Dv ( addr – )

Description
Allocates empty dynamic string, and places its handle into given address.

2.7.25. Df ( addr – )

Description
Reads dynamic string handle from given address and deallocates (frees) it.
Example
var mystring1
: testmodule
mystring1 Dv            \ allocates string

        <whatever>

mystring1 Df ;          \ deallocates it again when no longer needed.

Created: 2026-02-24 Tue 23:35

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