Uses of Class
eu.svjatoslav.sixth.e3d.renderer.raster.gi.GlobalIllumination
Packages that use GlobalIllumination
Package
Description
Graphical user interface components for the Sixth 3D engine.
Headless rendering toolkit: windowless snapshots, pixel assertions,
golden-image comparison and scene-state dumps.
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Uses of GlobalIllumination in eu.svjatoslav.sixth.e3d.gui
Methods in eu.svjatoslav.sixth.e3d.gui that return GlobalIlluminationModifier and TypeMethodDescriptionViewPanel.enableGlobalIllumination()Enables progressive global illumination with the default of 2 dedicated low-priority CPU threads.ViewPanel.enableGlobalIllumination(int threadCount) Enables progressive global illumination with the given number of dedicated low-priority CPU threads. -
Uses of GlobalIllumination in eu.svjatoslav.sixth.e3d.headless
Methods in eu.svjatoslav.sixth.e3d.headless with parameters of type GlobalIlluminationModifier and TypeMethodDescriptionstatic StringSceneDump.dump(ShapeCollection scene, LightingManager lighting, Camera camera, GlobalIllumination gi) Dumps scene state to a human-readable string.