Package eu.svjatoslav.sixth.e3d.renderer.raster.shapes.basic.texturedpolygon


package eu.svjatoslav.sixth.e3d.renderer.raster.shapes.basic.texturedpolygon
Textured triangle rendering with perspective-correct UV mapping.

Textured triangles apply 2D textures to 3D triangles using UV coordinates. Screen-space tessellation is applied automatically during the transform phase for better perspective correction on large triangles.

Key classes:

See Also: