Uses of Package
eu.svjatoslav.aukio.e3d.renderer.raster.gi
Packages that use eu.svjatoslav.aukio.e3d.renderer.raster.gi
Package
Description
Graphical user interface components for the Aukio 3D engine.
Headless rendering toolkit: windowless snapshots, pixel assertions,
golden-image comparison and scene-state dumps.
Progressive CPU global illumination.
Textured triangle rendering with perspective-correct UV mapping.
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Classes in eu.svjatoslav.aukio.e3d.renderer.raster.gi used by eu.svjatoslav.aukio.e3d.guiClassDescriptionCPU global illumination baked in strict bounce generations, running on dedicated low-priority threads (never on the render ForkJoinPool).
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Classes in eu.svjatoslav.aukio.e3d.renderer.raster.gi used by eu.svjatoslav.aukio.e3d.headlessClassDescriptionCPU global illumination baked in strict bounce generations, running on dedicated low-priority threads (never on the render ForkJoinPool).
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Classes in eu.svjatoslav.aukio.e3d.renderer.raster.gi used by eu.svjatoslav.aukio.e3d.renderer.raster.giClassDescriptionStatus snapshot for the developer-tools GI row (also handy in logs).Per-triangle lightmap: a small generated texture whose texels map onto the triangle surface.A shape carrying a
Lightmap.A textured triangle whose texture is a GI-generated lightmap composite (baseColor x lighting).One ray-traced triangle with cached data.Nearest-hit query result. -
Classes in eu.svjatoslav.aukio.e3d.renderer.raster.gi used by eu.svjatoslav.aukio.e3d.renderer.raster.shapes.basic.texturedpolygonClassDescriptionPer-triangle lightmap: a small generated texture whose texels map onto the triangle surface.