Uses of Package
eu.svjatoslav.sixth.e3d.renderer.octree
Packages that use eu.svjatoslav.sixth.e3d.renderer.octree
Package
Description
Octree-based voxel volume representation and rendering for the Sixth 3D engine.
Ray tracer for rendering voxel data stored in an octree structure.
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Classes in eu.svjatoslav.sixth.e3d.renderer.octree used by eu.svjatoslav.sixth.e3d.geometry
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Classes in eu.svjatoslav.sixth.e3d.renderer.octree used by eu.svjatoslav.sixth.e3d.renderer.octree
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Classes in eu.svjatoslav.sixth.e3d.renderer.octree used by eu.svjatoslav.sixth.e3d.renderer.octree.raytracerClassDescriptionThere are 3 cell types: UNUSED SOLID contains: original color visible color, after being illuminated by nearby light sources CLUSTER contains pointers to 8 sub cells