Class SolidPolygonArrow
java.lang.Object
eu.svjatoslav.sixth.e3d.renderer.raster.shapes.AbstractShape
eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite.base.AbstractCompositeShape
eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite.solid.SolidPolygonArrow
A 3D arrow shape composed of a cylindrical body and a conical tip.
The arrow points from a start point to an end point, with the tip located at the end point. The arrow's appearance (size, color, transparency) can be customized through the constructor parameters.
Usage example:
// Create a red arrow pointing from origin to (100, -50, 200)
SolidPolygonArrow arrow = new SolidPolygonArrow(
new Point3D(0, 0, 0), // start point
new Point3D(100, -50, 200), // end point
8, // body radius
20, // tip radius
40, // tip length
16, // segments
Color.RED // color
);
shapeCollection.addShape(arrow);
// Create a semi-transparent blue arrow
SolidPolygonArrow seeThroughArrow = new SolidPolygonArrow(
new Point3D(0, 100, 0),
new Point3D(0, -100, 0),
10, 25, 50, 12,
new Color(0, 0, 255, 128) // blue with 50% transparency
);
- See Also:
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Field Summary
Fields inherited from class eu.svjatoslav.sixth.e3d.renderer.raster.shapes.AbstractShape
mouseInteractionController -
Constructor Summary
ConstructorsConstructorDescriptionSolidPolygonArrow(Point3D startPoint, Point3D endPoint, double bodyRadius, Color color) Constructs a 3D arrow pointing from start to end with sensible defaults. -
Method Summary
Methods inherited from class eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite.base.AbstractCompositeShape
addShape, addShape, beforeTransformHook, extractSolidPolygons, getGroup, getLocation, getOriginalSubShapes, getViewSpaceTracker, hideGroup, removeGroup, setBackfaceCulling, setColor, setGroupForUngrouped, setMouseInteractionController, setShadingEnabled, setTransform, showGroup, transform
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Constructor Details
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SolidPolygonArrow
Constructs a 3D arrow pointing from start to end with sensible defaults.This simplified constructor automatically calculates the tip radius as 2.5 times the body radius, the tip length as 5 times the body radius, and uses 12 segments for smoothness. For custom tip dimensions or segment count, use the full constructor.
- Parameters:
startPoint- the origin point of the arrow (where the body starts)endPoint- the destination point of the arrow (where the tip points to)bodyRadius- the radius of the cylindrical body; tip dimensions are calculated automatically from this valuecolor- the fill color (RGBA; alpha controls transparency)
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