Package eu.svjatoslav.sixth.e3d.renderer.raster.texture
package eu.svjatoslav.sixth.e3d.renderer.raster.texture
Texture support with mipmap chains for level-of-detail rendering.
Textures provide 2D image data that can be mapped onto polygons. The mipmap system automatically generates scaled versions for efficient rendering at various distances.
Key classes:
Texture- Main texture class with mipmap supportTextureBitmap- Raw pixel data for a single mipmap level
- See Also:
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ClassesClassDescriptionRepresents a 2D texture with mipmap support for level-of-detail rendering.A helper class that accumulates color values for a given area of a bitmap.Represents a single resolution level of a texture as a raw int array.