Package eu.svjatoslav.sixth.e3d.renderer.raster.texture


package eu.svjatoslav.sixth.e3d.renderer.raster.texture
Texture support with mipmap chains for level-of-detail rendering.

Textures provide 2D image data that can be mapped onto polygons. The mipmap system automatically generates scaled versions for efficient rendering at various distances.

Key classes:

  • Texture - Main texture class with mipmap support
  • TextureBitmap - Raw pixel data for a single mipmap level
See Also: