Uses of Package
eu.svjatoslav.sixth.e3d.renderer.raster.texture

Package
Description
Ray tracer for rendering voxel data stored in an octree structure.
Primitive shape implementations for the rasterization pipeline.
Textured triangle rendering with perspective-correct UV mapping.
Composite shapes that group multiple primitives into compound 3D objects.
Texture support with mipmap chains for level-of-detail rendering.