Package eu.svjatoslav.sixth.e3d.renderer.raster.tessellation
package eu.svjatoslav.sixth.e3d.renderer.raster.tessellation
Triangle tessellation for perspective-correct texture rendering.
Large textured triangles are tessellated into smaller triangles to ensure accurate perspective correction. This package provides the recursive tessellation algorithm used by composite shapes.
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ClassesClassDescriptionRepresents an edge of a triangle in the tessellation pipeline.Recursively tessellates textured polygons into smaller triangles for perspective-correct rendering and level-of-detail management.